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MESSAGE IN A BOTTLE
 
RATINGS SCORECARD
GATEWORLD - * 1/2
FAN POLL - 8.33

Season Ratings
EPISODE NUMBER - 207
DVD DISC - Season 2, Disc 2
ORIGINAL U.S. AIR DATE - 08.07.98
SYNDICATION AIR DATE - 10.25.99
STORY BY - Michael Greenburg, Jarrad Paul
TELEPLAY BY - Brad Wright
GUEST STARRING - Tobias Mehler (Lt. Graham Simmons), Gary Jones (Harriman), Kevin Conway (SG Leader), Dan Shea (Sergeant Siler)
SG-1 discovers an ancient artifact that takes O'Neill and the S.G.C. hostage.

SG-1 decides to remove an artifact from a world where the civilization has been extinct for some 100,000 years. They bring the orb back to Earth to be studied -- and study it they do. Carter and Jackson work through the night studying the strange object and mapping the intricate characters printed on the outside surface (the equivalent of 1,000 pages of text).

But as SG-1 is about to leave for its next assignment, the device fluctuates. It's internal temperature begins to climb rapidly, and the radiation it gives off increases many times over. Believing it to be building to a critical mass, O'Neill and Teal'c grab the device and move to throw it through the Stargate back to its planet of origin. Before they can reach the Stargate, the device shoots spikes out to implant itself in the Gate Room. One pierces O'Neill's shoulder, pinning him to the concrete wall.

Dr. Frasier soon discovers that the device has unleashed an alien virus, an infection that attacks flesh, clothing, even concrete and electrical components. All of the S.G.C. becomes infected as the virus grows exponentially -- thanks in part to Teal'c effort to free O'Neill by shooting the orb with a staff weapon, thus providing it with energy.

General Hammond is forced to institute a level four quarantine. The wildfire initiative begins an automatic self-destruct sequence for the complex, to keep the contamination from spreading beyond Cheyenne Mountain. But Carter has determined that the organism feeds on energy -- such as the staff weapon blast -- and a self-destruct would only feed it enough to allow it to cover the whole Earth. As the two move to shut down the sequence, they find that the organism has taken over the computers and will not allow them to shut it down.

Like fire, though, the organism needs oxygen to procreate and survive. The team lowers the oxygen level and slows the growth of the organism by 90 percent. Then, something startling occurs: the organism tries to communicate with the humans through the computer system. They realize that it is intelligent; and with no other options left to avoid the self-destruction, decide to increase the oxygen level and give the organism more and more energy.

When it comes to mature, the alien organism speaks through Colonel O'Neill, still stuck to the concrete wall of the gate room by a metal pole from the orb. They tell the S.G.C. that they are the remains of an alien race -- when their world began to die, the aliens preserved themselves within the device, which was programmed to activate upon detecting a habitable atmosphere. The aliens had hoped that, one day, someone would come along and take them through the Stargate.

Hammond and the team negotiate with the aliens to send them to a primordial world with no life, where they can thrive. The aliens release O'Neill and go through the Stargate.


ANALYSIS
  • As Teal'c observed, it is important for Earth to take big risks in finding new technologies in order to defeat the Goa'uld and further the human race. Bringing the device back for study was not a "mistake," but a necessary risk that turned sour. As Teal'c says, "The benefit may outweigh the risk."

  • When the aliens left O'Neill and departed through the Stargate, much of the organism appeared to remain on the walls of the gate room (and presumably throughout the complex). Rather than leaving much of the alien race behind, it would be more reasonable to assume that the organic compound that infected the facility was more of a medium for the alien intelligence, not the aliens themself.

  • CHARACTER DEVELOPMENT
    Jack O'Neill Jack O'Neill - O'Neill grew in his relationship to Teal'c, who stood by his friend thoughout the painful ordeal. Teal'c even tried to comfort O'Neill by telling a joke. In addition, O'Neill has certainly been impacted by the fact that he was possessed by an alien intelligence.

    Teal'c Teal'c - Teal'c continues to grow in his relationship to Colonel O'Neill.


    NOTES
  • When a Goa'uld world is conquered, he will sometimes leave behind a boobytrap to destroy the conqueror.

  • On the alien device the S.G.C. discovered two new elements never before encountered.

  • The S.G.C. needs two ranking officers to override an auto-destruct sequence.



  • UNANSWERED QUESTIONS
  • Teal'c believed he knew the name of the planet where the device was found ("Tel'ak"). Why does he know of it, and what is the planet's significance to the Goa'uld and/or Jaffa?

  • Why didn't Hammond and Carter shut off the auto-destruct sequence before the aliens departed through the Stargate? Did they not regain computer control until the aliens were completely out of the facility?

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